Weapons System

The Weapons System provides a framework for creating triggerable modules (such as weapons), as well as all types of weapons you need for your game, including:

  • Projectile weapons

  • Beam weapons (pulsed and constant)

  • Hitscan weapons

  • Homing missiles

  • Mines

The weapons framework enables you to easily create not just new weapons of existing types, but also completely new weapons that might be completely unique to your game.